![]() Your destination lies ahead – a reinforced door flanked by twin auto-cannons drawing on a seemingly inexhaustible power supply. The Ship Authority held its own in the end, keeping control of the lower decks, but at a great cost that went far beyond the Armory's lost supplies. Weapons and armor meant for the future colony flooded the Ship, turning the Mutiny into a full-fledged war. The mutineers hit it fast and hard, overrunning the surprised security forces and stripping it of supplies. ![]() With row after row of gutted depots, the Armory stretches before you as a shell of what it once was. We're wrapping up the Armory (the second location), so we can finally show you something other than the starting town. We also get a general status update and some musings about the game’s dialogue presentation. And with the area pretty much done at this point, the latest development update shares a quick description along with a bunch of screenshots. ![]() The Armory is the second location you’ll be exploring in Iron Tower Studio’s upcoming Colony Ship RPG.
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